TAP Challenge #83: Bandit's Lair

The time has come, my friends... OSsloth
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TAP Challenge #83: Bandit's Lair

Unread postby sampetersonart » Tue Dec 05, 2017 11:54 am

The challenge for the next 2 weeks is to design the Bandit's Lair. Tucked away from the major cities lies the bandit's lair, which acts as the primary stronghold for a powerful clan of outlaws. This is their main base of operations and home. The size, style, and level of secrecy of this lair is up to you. It could be small, hidden, and secretive, or large, strong, and fortified. Try to imagine who uses this lair and how it operates in order to inform the design. The type of environment of this lair is also up to you, but imagine how this would affect those who use it.

Rules and Guidelines:
-This is an environment design challenge.
-Approach this concept as if you were designing it for a video game or film.
-Any medium is allowed.
-WIPs can be posted in this thread and the final submissions can be posted in the "Finals" thread.
-Due before Sam's on stream review on Monday, December 18th.
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Re: TAP Challenge #83: Bandit's Lair

Unread postby MurdokX » Wed Dec 06, 2017 6:03 pm

Thinking of a relief lair structure on a mountainside or statue/guardian post entrance
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459_Bandit's Lair_s.png
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459_lairb.png (1002.94 KiB) Viewed 826 times
459_lair.png (553.54 KiB) Viewed 826 times
Last edited by MurdokX on Tue Dec 12, 2017 4:02 pm, edited 2 times in total.
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Re: TAP Challenge #83: Bandit's Lair

Unread postby CreateMorr » Mon Dec 11, 2017 10:10 am

I like where you are headed MurdokX
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Re: TAP Challenge #83: Bandit's Lair

Unread postby Nowis-337 » Mon Dec 18, 2017 7:15 am

Only had time to do a quick sketch of a hideout in a post-apocalyptic fallout-ish world:
bandit hideout.jpg
bandit hideout.jpg (135.4 KiB) Viewed 671 times

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